I beg to differ. A cursory google search will yield dozens (if not hundreds) of articles with step by step instructions or tutorials on how to use second space apps, parallel spaces, etc to explicitly cheat in mobile games. And I’ve also done it myself as a security researcher.
Here are just a few.
https://youtu.be/5TSPMvwzw2I
https://www.gamecheetah.org/blog/how-to-hack-android-games-no-root-top-5-virtualization-apps/
https://blackmod.net/threads/26154/
And finally, I asked ChatGPT several questions around the uses of apps like parallel space and dual space features, and this is the response. https://chat.openai.com/share/4a96e62d-99e3-4d86-b6df-3d70d3bc94d7
Bottom line: Most mobile game publishers don’t want their users to run their apps in virtualized environments for many many reasons, including to prevent cheating, to prevent cloning (which is technically piracy), and to ensure a level playing field and good user experience on the devices for which the game was intended. Apps that allow parallel or virtual environments directly go against the intentions of game makers.